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41. Faction Warfare Complexes - in Test Server Feedback [original thread]
Madbuster73 wrote: Grow up and give some decent input instead of trying to get a flaming discussion. No, this is another front in the war where we are petitioning CCP to give candy to our side while taking away said candy from the opponent a...
- by Damar Rocarion - at 2012.05.06 15:27:00
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42. Moving to Low sec, should I join the FW? - in Warfare & Tactics [original thread]
Fleet Warpsujarento wrote: Wouldn't bother, no. This person is a spy alt for gallente miltiia, so if he gives you any advice take it with grain of salt.
- by Damar Rocarion - at 2012.05.06 12:48:00
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43. Faction Warfare Complexes - in Test Server Feedback [original thread]
Madbuster73 wrote: and that this doesnt become a war of who has the mosts alts. All I want is to have fun FIGHTING over systems instead of GRINDING buttons with alts..... Says a man who never, ever takes a fight without two t3 links boosting...
- by Damar Rocarion - at 2012.05.06 12:31:00
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44. More FW changes on SiSi - in Warfare & Tactics [original thread]
Andiedeath wrote: Nope not a troll and completely true, but out of interest I'm going to set up and try it in an alt and let you know. If its unbalanced then ccp should fix by rebalancing the NPCs, if not... well... no more needed to be said. ...
- by Damar Rocarion - at 2012.05.06 07:35:00
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45. More FW changes on SiSi - in Warfare & Tactics [original thread]
Vyktor Abyss wrote: Val, Sasawong, yourself (X G) and Damar would all get a tidy windfalls for their heroic efforts of the past no doubt. I would buy a carrier. For every pilot in my alliance. Then i'd get a titan and selfdestruct it for t...
- by Damar Rocarion - at 2012.05.05 12:43:00
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46. Faction Warfare timer bug and occupancy warfare - in Issues, Workarounds & Localization [original thread]
Tiffy Mezzier wrote: As a side note, for the sake of ensuring the issue gets assigned to the proper staff members, I would strongly advise against making any accusations of exploiting in your bug report, and instead include that information int...
- by Damar Rocarion - at 2012.05.04 20:03:00
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47. More FW changes on SiSi - in Warfare & Tactics [original thread]
Andre Vauban wrote: People just get too tired of defending systems that far away and those systems are pretty meaningless. The dedicated plexers just couldn't defend all that space. You do understand that people have defended space so far fo...
- by Damar Rocarion - at 2012.05.04 18:47:00
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48. More FW changes on SiSi - in Warfare & Tactics [original thread]
Cearain wrote: Were you ever able to accomplish anything in those nimble fleets you took into null? Do you think those nimble small fleets that can't dock anywhere will ever be able accomplish anything of substance in faction war occupancy? If ...
- by Damar Rocarion - at 2012.05.04 17:50:00
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49. Faction Warfare Complexes - in Test Server Feedback [original thread]
Oh look, person running them without npc aggro due to high standings complaining about killing NPCS. Irony overload.
- by Damar Rocarion - at 2012.05.04 17:39:00
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50. More FW changes on SiSi - in Warfare & Tactics [original thread]
Cearain wrote: What happened to the hans that ran a campaign on low sec as a fight club with frequent small scale pvp? How are longer timers where the larger side is never in a rush to protect anything and can always wait for their blob to for...
- by Damar Rocarion - at 2012.05.03 18:26:00
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51. Sticky:Inferno Features on Singularity - in Test Server Feedback [original thread]
Hans Jagerblitzen wrote: And if not, than they deserve to lose their space. v0v And there goes your neutrality. Welcome back Ankh, I quess....
- by Damar Rocarion - at 2012.05.03 16:02:00
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52. Sticky:Inferno Features on Singularity - in Test Server Feedback [original thread]
Jade Constantine wrote: "oh noes my militia is losing its not fair." I guess the answer is stop posting on this thread and go play the game harder and try to recruit some more people so you stop losing. I sort of expected that to be your an...
- by Damar Rocarion - at 2012.05.03 13:11:00
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53. Sticky:Inferno Features on Singularity - in Test Server Feedback [original thread]
MotherMoon wrote: I've been Roleplaying Factional warfare for the past 7 years son. Fanfest panel was full of support, we've been waiting for changes to FW that would make real benefits for owning space. Fanfest panel? And how many FW playe...
- by Damar Rocarion - at 2012.05.03 10:18:00
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54. Sticky:Inferno Features on Singularity - in Test Server Feedback [original thread]
Oppon's Pull wrote: Loving the extended respawn timers on the FW plexs - not so short as to be flipped during a TZ's downtime but not long enough to make flipping a system unfeasable. Thank you for listening to our complaints! Unfortunately ...
- by Damar Rocarion - at 2012.05.03 10:10:00
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55. Sticky:Inferno Features on Singularity - in Test Server Feedback [original thread]
MotherMoon wrote: Some of us have been asking for these changes for 3 years, stop trying to stop the change we've all been waiting for ! Factiona warfare is dead! it has been dead, it's not like this can make it any worse. Remind me again wh...
- by Damar Rocarion - at 2012.05.03 07:38:00
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56. Sticky:Inferno Features on Singularity - in Test Server Feedback [original thread]
Jade Constantine wrote: But perhaps CCP won't get the plexing mechanics right first time - so they need to be encouraged to keep working on it until it is right. Like they got it right when we demonstrated the gallente and CSM-approved stan...
- by Damar Rocarion - at 2012.05.03 04:06:00
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57. Sticky:Inferno Features on Singularity - in Test Server Feedback [original thread]
sYnc Vir wrote: Your idea is half asses, and every FW pilot can see it. You're coming off as people too stupid to actually understand that pilots in FW DO NOT want a stepping stone to Null Sec. That said I can see many friends will soon no long...
- by Damar Rocarion - at 2012.05.02 18:15:00
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58. Sticky:Inferno Features on Singularity - in Test Server Feedback [original thread]
Capitol One wrote: Echoing Oppons above, will the time/amount of plexes needed to capture a system be changed at all? Or can I expect to wake up to a station locked because we don't have complete domination of all timezones? Perhaps there wi...
- by Damar Rocarion - at 2012.05.02 16:48:00
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59. Sticky:Inferno Features on Singularity - in Test Server Feedback [original thread]
Stalking Mantis wrote: Speaking of numerically superior the words of Damar are still echoing in my head about how this will encourage people to join the winning side to reap the benefits. Leaving only the most devout to fight for their respec...
- by Damar Rocarion - at 2012.05.02 16:44:00
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60. Sticky:Inferno Features on Singularity - in Test Server Feedback [original thread]
So could you elaborate what changes to FW and "grief" other dudes you are implementing? Because it if is what the "I am unbiased dev but I play for gallente side" guy was spouting in fanfest video, then we can all just pack our s..t up and head ba...
- by Damar Rocarion - at 2012.05.02 15:07:00
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